Town Alight, conceived during PirateSoftware's Game Jam 14 in January 2024, is a dynamic real-time strategy game that thrusts players into the heart of a spreading forest fire. As the town faces imminent danger, players control up to 6 villagers armed with buckets, tasked with extinguishing fires and preventing the town's destruction.
Town Alight presented unique challenges in its development, especially within the constraints of a game jam. Here's a glimpse into the technology behind the scenes:
Town Alight harnessed the power of the Godot Engine, an open-source game engine known for its flexibility and ease of use.
The dynamic spreading fire in Town Alight introduces a complex algorithm, adding layers of strategy and challenge to the gameplay.
Crafting an intuitive and engaging user interface was essential for Town Alight's success. As a real-time strategy game, the UI/UX played a crucial role in ensuring players could effectively manage their resources and respond to the dynamic challenges of the spreading wildfire.
Streamlining the user interface contributed significantly to the overall player experience:
Enhancing the overall player experience was a top priority in Town Alight's development: