MiniTravesía condenses the essence of the epic Travesía adventure into an exhilarating mobile runner game. As Mariana flees from a relentless dog, your facial expressions become the ultimate control, guiding her every move. Master precise timing and skillfully evade obstacles as you embark on a high-stakes, endless pursuit for the highest score.
Role: Team leader/Lead programmer
Team size: 3
State: Completed
Time frame: 3 months
Just like in the case of Travesía, the implementation of computer vision in Mini-Travesía posed a significant challenge. However, the challenge was amplified due to the mobile platform. Extensive optimization was carried out to ensure the game runs seamlessly on mobile devices.
MiniTravesía utilized a specialized approach to implement face detection due to the limitations of mobile devices compared to PCs.
Facial landmarks play a crucial role in MiniTravesía, enhancing the interaction and gameplay experience.
MiniTravesía posed a significant challenge in terms of UI/UX design. Unlike most mobile games, which typically require minimal setup, our game's core feature revolved around facial expressions, necessitating a calibration phase for players.
Enhancing the game's user interface was pivotal for a seamless player experience:
The player's experience was at the forefront of our development efforts:
Main menu of MiniTravesía.
Main window of the calibration phase.